

The same keyboard commands that are available in the regular game are also valid in the replays: Shift + Right Arrow will jump forward 40 seconds.ħ – Jump ahead to the end of the recording. Alternative keyboard button: Right Arrow. Alternative keyboard button: Up Arrow.Ħ– Jump ahead 20 seconds. Alternative keyboard button: Space.ĥ– speed up the replay playback. Alternative keyboard button: Down Arrow.Ĥ– pause/un-pause the replay playback. Shift + Left Arrow will jump back 40 seconds.ģ– Slow down the replay playback. Alternative keyboard button: Home.Ģ– Go back 20 seconds.
War thunder replay player free#
War thunder replay player how to#
How to control the playback of the replay If the replay doesn’t open for you, try using the “Open with…”-command by right-clicking on the file and selecting the WorldOfWarplanes.exe from your game’s root directory. Then simply double-click on the replay-file that you want to view. Make sure that your World of Warplanes client is closed.

Go to the folder where your replays are saved. You can also check or uncheck the box Automatically delete replays older than X days to either keep your replays forever or have the game delete the oldest ones periodically whenever you like.Notice how the line below tells you where the replay files will be stored. Check the box saying Save battle replays in order to have the game start recording your battles. At the bottom you’ll notice a new section called Battle Replays.Go into the Settings menu and switch to the Game tab.
War thunder replay player Pc#
The function is turned off by default, in case you’re playing on a PC that’s not your own and you don’t want to leave copies of your game on the local drive of the machine that you’re using. In order to start recording replays of your battles, you’ll need to turn on the feature in the Settings menu. How to activate the World of Warplanes replay function Additionally, unlike with resource-hungry video recordings, you will experience no fps-drop from recording a battle replay through the in-game feature. The new in-game replays are stored using a specific algorithm which shrinks down the file-size of recordings to a minimum of only a few megabytes for even the longest battles. After your feedback and suggestions, we would like to show you the development roadmap of War Thunder for the next few months. What you need to know is that there is a big difference between a World of Warplanes replay and any recording that you may have previously made using third-party software. Microsoft barely manages to do it, I can't see Gaijin managing the same.Version 1.2 of World of Warplanes has brought, among other things, a long-awaited feature to the game: replays! Replays are recordings of the games that you’ve played which allow you not only to re-view but also to analyse your battles using additional dedicated features. This is infeasable because it would require enterprise-level planning and execution with endless testing and retesting. Even if you make sure you correctly cross-reference the shared resources appropriately, you're still left with miles and miles of dead code.Ģ. This isn't feasable because you basically need copies of the client and the client is BIG. Include a copy of each previous replay client (or a limited selection of replay clients). There are two solutions to keeping replays "fixed' across versions:ġ. As each individual version of War Thunder may differ in instruction execution, running a replay from an older version would produce wierd/bad/incompatable results with the current replay client and probably a fatal error. The reason why the replays "expire" is because the replay is a recording of the results from all the instructions and inputs from clients to the server. CT center eredeti hozzászólása:well thats kinda dumb on gaijins part, imeplement a replay feature that only lest you watch replays from a short time ago.
